markbett wrote: phillryu wrote:
As some of you have noticed over the past week, there have been some rumblings here at MacHeist. Today I finally get to reveal what the team has been hard at work on for nearly a year and a half!
Presenting… The Heist. Available starting today for 99¢ on the App Store.
The Heist is a standalone MacHeist mission designed for the iPhone (and iPod touch). It features a lot of familiar features in new streamlined, pocketable form – you'll be undergoing a mission to crack the safe, complete with a software prize waiting for you inside the vault, and you'll have to solve puzzles on the way.
It's extremely addictive, and we're hoping it'll introduce a whole new generation to the concept of heisting
Is this MacHeist 4? Definitively, no. This is what we promise to be the very last piece of dessert before the main event. But we are incredibly excited to finally bring MacHeist to iOS and the App Store, and we hope you guys find this just as cool as we do.
The vault awaits…
I know that the Heist has cause a good amount of turmoil amongst the Mac Heist community but I think its simply because people are not looking at the big picture. During every Mac Heist, there are people who solve the entire thing on their own, and there are people who work with the community as a whole and work to solve it together. Not everyone can do everything on their own and having an iOS adventure is not only a welcome break, its a sign that Mac Heist is continuing to grow.
Yes Mac Heist reuses puzzles and I know many of us want more variety and this is part of that. Just like Benjamin Franklin in meat space, and puzzle pieces mailed to people in the community, I see this, while not a part of Mac Heist 4 (as per the message above) is yet another evolutionary step in Mac Heist.
Being upset that they did this is similar to be on par with getting mad at the grocery store because they are selling milk and you are lactose intolerant. Companies will never be able to appease every single customer and there will be things companies do that simply aren't for everyone; just as the prequels to Star Wars were not well received by some but appreciated by others. Not everything in every Mac Heist bundle is going to be appreciated by everyone either, but the idea is that you even if there is one thing in the bundle you like, its worth it.
I think its safe to assume that the new Mac Heist is going to have an iOS aspect to it and this was simply testing to waters. I applaud Mac Heist for continuing to grow and evolve, (though I do wish there were new types of puzzles added to the mix) to ensure that it stays, not only relevant, but also engaging and entertaining for everyone. I appreciate that you took a chance on something new for the Mac Heist community and am very excited to see what is in store for Mac Heist 4!
While MacHeist is very much a company that offers a product, it seems clear that they are very much shaped by the community. And as such it would seem wise to me to take the community into account when creating new evolutionary steps to the game. What I mean by this is that it is MAC Heist, not iOS heist, and if you are going to introduce a new aspect, (like the iOS game) it would be nice if mac user who are not iOS users, (which are plenty) were taken into account. Similar to how they incorporate both facebook and twitter (eeeww).
I'm not saying that this new step is unwelcome, just that it does sting a bit to those who do not necessarily love every product that apple puts out. While I do not own an idevice myself I was able to gain access to one so that I could play the game. It was a fun game and the loot has provided more fun for me on my mac. I am glad that this new aspect has been introduced, I just hope that if it continues into macheist 4 I won't have to try and borrow a friends idevice to fully participate.
I am looking forward to Macheist 4 and hope that all mac users can participate.
"The Dude abides"